Game Designer

  • Externa annonser
  • Remote
  • 2026-08-27

Hemsida Realdini

Company Description Realdini Studios is an early-stage game development start-up dedicated to creating cutting-edge titles that blend advanced technology with compelling storytelling. The studio focuses on AI-driven narratives and immersive gameplay, offering players unique interactive experiences. Led by founder Oscar-Francisco Andreasson Padilla, Realdini values creativity, collaboration, and a fast-paced, experimental work culture. Team members are encouraged to innovate, contribute ideas, and help shape the future of gaming. Those who join Realdini Studios will be part of redefining the gaming industry, one story at a time.

Role Description The Game Designer intern will support the design and development of gameplay systems, levels, and interactive experiences for Realdini’s AI-driven games. Day-to-day work includes drafting design documents, prototyping game mechanics, iterating on level layouts, and collaborating with developers, artists, and writers to ensure cohesive player experiences. This internship is a remote role, offering flexibility while requiring strong communication and collaboration skills in distributed teams. The intern will also participate in playtesting sessions, analyze player feedback, and help refine balance, pacing, and game flow. This is an internship position with hands-on exposure to an early-stage start-up environment and opportunities to contribute meaningful ideas to live projects.

Qualifications

  • Candidates should possess skills in Game Design and Level Design to create engaging gameplay loops, environments, and player progression.
  • Candidates should possess skills in Game Development and experience working with game engines or prototyping tools.
  • Candidates should possess familiarity with Console and Mobile Games, including awareness of platform-specific constraints and player expectations.
  • Strong creative thinking, problem-solving abilities, and an interest in AI-driven or narrative-focused game experiences.
  • Ability to work independently in a remote setting, communicate clearly with cross-functional teammates, and receive and apply feedback constructively.
  • Basic understanding of scripting or visual scripting (e.g., Unity, Unreal, or similar tools) is beneficial.
  • Current enrollment in or recent completion of a program related to Game Design, Computer Science, Interactive Media, or a similar field is preferred but not mandatory.

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