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Engineering Manager – Core UI


Mojang Studios

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We’re hiring an Engineering Manager to join our Minecraft Core UI team in the Stockholm area! If you’re excited about building amazing user interfaces and helping shape the future of Minecraft, this is the perfect role for you.

As the Engineering Manager of the Core UI team, you’ll dive into the challenge of developing Ore UI, our unique UI Design System for Minecraft. With over 100 million players worldwide, we’re constantly growing and dreaming big. Join us in making Minecraft even better!

What you’ll do:

  • Lead the Core UI team alongside the Core UI Producer, taking charge of the engineering side.
  • Foster a high-performing, trust-based culture.
  • Collaborate with your team to create feasible plans and maintain technical health.
  • Hire, coach, and develop engineers, ensuring they have the right skills and mindset.
  • Contribute to the tech strategy and promote great engineering practices.
  • Work closely with consumer teams and their Engineering Managers to align goals and plans.
  • And most importantly, make it fun!

What we’re looking for:

  • Passion for leading and developing people with a proven track record.
  • Knowledge and enthusiasm for software development.
  • Experience helping teams deliver high-quality products on time.
  • Familiarity with agile development environments.
  • Ability to work with diverse stakeholders and navigate technical decisions.
  • Experience leading cross-functional teams, including developers, UI/UX designers, and artists.

About this role:
This is a full-time role based in Stockholm with a hybrid remote working model that requires you to be onsite every week. You’ll collaborate closely with our studio colleagues in Redmond, USA, and across various disciplines. This position has off hour meetings occasionally mainly with West coast USA representatives.

Mojang Studios

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!


Mojang Studios

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