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Build Engineer

Website FATSHARK STUDIOS AB

The roleWe're now looking to hire a Build Engineer to join our builds and automation team!Our build engineers are responsible for our build pipeline. Their work ensures regular, stable releases. Stable internal releases keep our developers able to iterate on quality.As a build engineer, you will be a part of the team responsible for the health of our build pipeline and help us do regular stable releases, both internal and external, while continuously improving the build environment.As a full-time Build Engineer at Fatshark, you and the team will create, own, and develop the infrastructure of our build system, including build pipelines, CI/CD servers, and automation tools. We want to improve our way of building and deploying continuously, and you will be working closely together with our developers, QA, and release managers to take this team to the next level. At Fatshark, you will be a part of making the best co-op games in the industry.What we offerHere at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:A playful, friendly and inclusive work placeHands-on production environment with an emphasis on cooperative/multiplayer gamesOpportunities for personal growth with varied projects, experienced co-workers and recurring hack weeksDeveloping games with our own engine – StingrayRegulated flex time and paid overtimeOccupational pensionYearly health benefits and health checkupsYearly bonus program Office located in central StockholmWho are you?You have two or more years of experience as a build engineer or in equivalent software engineering roleYou are familiar with scripting programming languages like Ruby and Python in addition to C-like languages like C++ or GoYou have a Bachelor's degree in Computer Science, Engineering, Mathematics, Physics, or a similar level of academic foundationYou are familiar with working in both Windows and LinuxWe host our build pipeline on TeamCity and Jenkins, and our sources live in our Subversion and Git repositories. So it's nice if you have experience with these technologiesApplication detailsWe are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.We look forward to review applications and will be interviewing candidates continuously until the position has been filled.Location: Stockholm, SwedenStart: ASAP 2024Form of Employment: Full-time, permanent

Website FATSHARK STUDIOS AB

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