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Game designer

Website FATSHARK STUDIOS AB

The roleWe are looking for a Game Designer with experience in developing and populating progression related RPG systems from start of production to launch. You will be joining our newest game team working on an unannounced project.Game Designers are responsible for creating the best possible experience for players in close cooperation with the rest of the team. You will plan and define elements and components of the game, orchestrating how all those elements come together and get presented to the player.At Fatshark, we strive to involve all members of the team in the decision process in order to realize great ideas together. In this highly creative environment collaboration is key. Handling feedback and teamwork skills are crucial in your daily work. You will also have the support of other Game Designers and the Design Director.What we offerHere at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:A playful, friendly and inclusive work placeHands-on production environment with an emphasis on cooperative/multiplayer gamesOpportunities for personal growth with varied projects, experienced co-workers and recurring hack weeksRegulated flex time and paid overtimeOccupational pensionWellness benefits and health checkupsBonus programOffice located in central StockholmWhat you'll doLead the charge for the RPG systems experience and player progressionHelp guide the priorities by designing smart core systems from pre-production to a shippable productCollaborate with engineers, artists and other designers in different teamsAct on feedback from external or internal parties and provide it to othersCreate a low barrier of entry for new players to get introduced to the gameAssess the current state of the game and address problems with system driven solutionsRequired qualificationsWell-versed in game design theory3+ years of experience working as a professional Game Designer in a teamContributed extensively to one or more shipped games for consoles and/or PC developed in Unreal Engine 4/5Knowledgeable about cooperative multiplayer gamesKnowledgeable in RPG titlesHigh proficiency in systems designMust work well in a team environment:Strong communication skillsTakes and understands direction wellMeets deadlines and handles multiple tasksAbility to collaborate with other team membersBonus qualificationsShipped at least 1 AAA or equivalent gameExperience working on an active live serviceApplication detailsWe are following the policy of working 4 days in the office per week, with 1 day option to work from home. The on-boarding is being done fully in the office.We look forward to review applications and will be interviewing candidates continuously until the position has been filled.Location: Stockholm (on-site)Start: ASAP/ Q1 2024Form of Employment: permanent, full-time

Website FATSHARK STUDIOS AB

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