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3D Artist (Realistic)

  • External ads
  • Remote null
  • 2024-07-13

Website AAA Game Art Studio

Job Description:

We are AAA Game Art Studio — a fast growing art outsource studio with focus on GameDev. Our clients are big gamedev companies: Playtika, Wooga, A Thinking Ape and many more. We are happy to announce an open vacancy — “3D Artist”. 

The Role

  • Taking a “design brief” to understand requirements.
  • Presenting ideas, concepts and design solutions to various stakeholders.
  • Identifying design problems and devising elegant solutions.

Ideal Profile

  • Portfolio with hard-surface works (vehicles, weapons, props, etc.) with realistic PBR texturing;
  • Experience on a similar position in the video game industry on AAA projects as an 3D artist of military equipment, weapons;
  • Confident knowledge of one of the 3D modeling software, such as: Maya, Blender, 3ds Max, Modo;
  • Knowledge of pipeline game 3D development;
  • Excellent understanding of Low-Poly modeling and UV unwrapping techniques;
  • Confident use of tools for the effective creation of Hi-Poly mesh for bake, including sculpting at Zbrush/Blender;
  • Understanding the principles and subtleties baking of Normal Map in Maya or Marmoset and their refinement;
  • Confident knowledge of Substance Painter, ability to create authentic materials based on photo references;
  • Experience working with fabrics in Marvelous Designer;
  • Ability to work with blueprints;
  • Strong knowledge of Adobe Photoshop;
  • Good design and composition skills;
  • Knowledge of written English.

Will be a plus:

  • Experience as a gamer, interest in games, understanding different game genres and techniques of visualization;
  • Drawing by hand;
  • Art education;
  • Teaching experience;
  • Experience working with nodes in Substance Designer/Blender;
  • Deep understanding of the principles of game engines and 3D graphics visualization;
  • Experience with game engines (Unreal Engine, Unity, etc);

What we offer:

  • remote work from anywhere in the world; 
  • flexible hours; 
  • professional growth;
  • ability to propose and implement your own decisions/ideas;
  • timely payment of the salary and regular revision.

All candidates must have a relevant portfolio and agree to do an unpaid test task!

What’s on Offer?

  • Flexible working options
  • Great work culture
  • Leadership Role

We are AAA Game Art Studio — a fast growing art outsource studio with focus on GameDev. Our clients are big gamedev companies: Playtika, Wooga, A Thinking Ape and many more. We are happy to announce an open vacancy — “3D Artist”. 

The Role

  • Taking a “design brief” to understand requirements.
  • Presenting ideas, concepts and design solutions to various stakeholders.
  • Identifying design problems and devising elegant solutions.

Ideal Profile

  • Portfolio with hard-surface works (vehicles, weapons, props, etc.) with realistic PBR texturing;
  • Experience on a similar position in the video game industry on AAA projects as an 3D artist of military equipment, weapons;
  • Confident knowledge of one of the 3D modeling software, such as: Maya, Blender, 3ds Max, Modo;
  • Knowledge of pipeline game 3D development;
  • Excellent understanding of Low-Poly modeling and UV unwrapping techniques;
  • Confident use of tools for the effective creation of Hi-Poly mesh for bake, including sculpting at Zbrush/Blender;
  • Understanding the principles and subtleties baking of Normal Map in Maya or Marmoset and their refinement;
  • Confident knowledge of Substance Painter, ability to create authentic materials based on photo references;
  • Experience working with fabrics in Marvelous Designer;
  • Ability to work with blueprints;
  • Strong knowledge of Adobe Photoshop;
  • Good design and composition skills;
  • Knowledge of written English.

Will be a plus:

  • Experience as a gamer, interest in games, understanding different game genres and techniques of visualization;
  • Drawing by hand;
  • Art education;
  • Teaching experience;
  • Experience working with nodes in Substance Designer/Blender;
  • Deep understanding of the principles of game engines and 3D graphics visualization;
  • Experience with game engines (Unreal Engine, Unity, etc);

What we offer:

  • remote work from anywhere in the world; 
  • flexible hours; 
  • professional growth;
  • ability to propose and implement your own decisions/ideas;
  • timely payment of the salary and regular revision.

All candidates must have a relevant portfolio and agree to do an unpaid test task!

What’s on Offer?

  • Flexible working options
  • Great work culture
  • Leadership Role
  • External ads
  • Remote null
  • 2024-07-13

Website AAA Game Art Studio

To apply for this job please visit eurojobs.com.


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